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Randy Nixon
Randy Nixon
3D Artist
Montreal, Canada

Versatile 3D artist with a passion for creating visually striking and realistic digital assets for video games, Skilled in 3ds Max, ZBrush, Substance Painter and Photoshop as well as Unreal Engine.

Currently focused on improving hard surface modeling and texturing skills.

Skills

Environment DesignRendering3D ModelingDigital SculptingEnvironment ModelingLow-poly ModelingProp ModelingRiggingTexturingGame DesignGame DevelopmentRetopologyProp DesignHigh-poly ModelingPhoto-manipulationTraditional ArtTexture Baking

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Arnold
Arnold
DaVinci Resolve
DaVinci Resolve

Reel